Wizard Wizard Wizard
| Level | Base Attack Bonus | Actions per turn | Reflex Save | Fortitude Save | Will Save | Special |
| 1 | 0 | 2 | 1 | 1 | 1 | Spells, Scribe Scroll |
| 2 | 0 | 2 | 2 | 1 | 2 | |
| 3 | 1 | 2 | 3 | 1 | 3 | |
| 4 | 1 | 2 | 4 | 1 | 4 | Spell Specialization |
| 5 | 1 | 2 | 5 | 2 | 5 | |
| 6 | 1 | 2 | 6 | 2 | 6 | |
| 7 | 2 | 3 | 7 | 2 | 7 | Spell Specialization |
| 8 | 2 | 3 | 8 | 2 | 8 | |
| 9 | 2 | 3 | 9 | 3 | 9 | |
| 10 | 2 | 3 | 10 | 3 | 10 | Prestige Class: Archmage or Thaumaturge |
| 11 | 3 | 3 | 11 | 3 | 11 | |
| 12 | 3 | 3 | 12 | 3 | 12 | |
| 13 | 3 | 3 | 13 | 4 | 13 | Metamagic Feat |
| 14 | 3 | 4 | 14 | 4 | 14 | |
| 15 | 4 | 4 | 15 | 4 | 15 | |
| 16 | 4 | 4 | 16 | 4 | 16 | |
| 17 | 4 | 4 | 17 | 5 | 17 | |
| 18 | 5 | 4 | 18 | 5 | 18 | |
| 19 | 5 | 4 | 19 | 5 | 19 | Bonus Feat |
| 20 | 5 | 4 | 20 | 5 | 20 |
Skills: 3+int Mod (x4 at first level)
Class Skills: Craft, Acrobatics, Sleight of Hand, Stealth, Arcana, History, Investigation, Nature, Religion, Piloting, Animal Handling, Insight, Medicine, Perception, Survival, Deception, and Persuasion
Weapon Specialization: None
Special
Spells: Wizards gain the ability to cast level 0 and level 1 spells at level 1, and may cast an additional level spell every 2 levels after that. See below for details.
| Player Level | Spell Levels Known | Player Level | Spell Levels Known | |
| 1 | 0,1 | 8 | ||
| 2 | 9 | 5 | ||
| 3 | 2 | 10 | ||
| 4 | 11 | 6 | ||
| 5 | 3 | 12 | ||
| 6 | 13 | 7 | ||
| 7 | 4 | 14 | ||
| 15 | 8 |
Wizards may memorize up to wis mod+level spells to cast from memory, and they may cast the same amount of spells each day. For wizards, level 0 spells, or cantrips, do not cost a spell per day. It requires a full rest to change these out with spells you have written down. You may cast other spells, however, you must read off of scrolls or a spell book. You may not cast spells while wearing Medium or heavy armor.
Scribe Scroll: You may copy spells onto scrolls to be cast by other casters as a one time use. You may also copy spells into spell books other casters have.
Spell Specialization: Choose a spell you know. You may cast it as if it were a cantrip.
Prestige Class: Archmage or Thaumaturge
Choose one:
Archmage: You may learn and cast wis mod * level Spells instead of wis mod + level.
Gain +3 to Will Saves.
Gain +5 to Arcana.
Thaumaturge: Cha Mod times per day, you may choose a target and choose one below:
Target has all buffs and/or debuffs removed from them.
Target’s HP is fully restored. Only may be used on the dead within 3 days.
Target creature may walk on any surface as if it were solid ground.
Gain +5 to Religion
Metamagic Feat: Gain a Metamagic Feat
Bonus Feat: Gain a bonus feat.