Brawler

LevelBase Attack BonusActions Per TurnSavesSpecial
ReflexFortitudeWill
112110HP Bonus
222220Flurry, Taunt
332331Shrug It Off
432341Battlefield Awareness
542451
652462Reactionary Defense
762572
862582Adaptive HP
972692Combat Feat
10836103Prestige Class: Bruiser or Vanguard
11937103
12937113
131037113Combat Feat
141138124
151238124
161238134
171339134Combat Feat
181439145
191539155Bonus Feat
2015310155
Hit Die: 2d4

Skills: 1 + int mod (x4 at first level)
Class Skills: Craft, Athletics, Acrobatics, Piloting, Animal Handling, Insight, Medicine, Perception, Survival, Intimidation, and Persuasion

Important Stats: Str, Cha

Special

HP Bonus: Gain 10 Max HP.

Flurry: As long as you don’t take a movement action during your turn, you may double the amount of melee attacks you make each round with a weapon you are proficient with.

Taunt: Cha mod times per day, as a standard action, you may taunt a creature, causing them to attack you next turn. The target must be able to see or hear you.

Shrug it Off: Gain Damage Reduction based on your strength modifier.

Battlefield Awareness: The first critical miss you roll on an attack roll each turn is a 2 instead.

Reactionary Defense: Strength Mod times per day, you may use the fortify action as a free action.

Adaptive HP: Each time you hit an attack roll against an enemy, gain 1 temp HP.

Combat Feat: Gain a Bonus Combat Feat

Prestige Class: Bruiser or Vanguard

Choose one:

Bruiser: Gain Damage reduction equal to your level.

Each attack you Hit each round gives you +5 temp HP instead of +1.

Gain +25 HP.

Vanguard: Gain +5 AC

Each enemy attacking you gives you an additional +1 AC

Gain +1 to Fortitude

Bonus Feat: Gain a bonus feat.