Weapons

Melee weaponDamage: Critical ThreatUseable with Dex2 Hands RequiredLight
Stun batons1d6 Energy18-20,x2YesNoYes
Short swords1d6Physical18-20,x2YesNoYes
Vibroblades1d10Physical19-20,x2NoNoYes
Long swords1d8Physical19-20,x3YesNoNo
Gamorrean battleaxes1d12Physical19-20,x3NoYesNo
Vibroswords1d12Physical19-20,x2NoNoNo
Quarterstaffs2d6Physical19-20,x2YesYesNo
Force pikes2d6Energy20-20,x2NoYesNo
Double-Bladed Sword2d8Physical20-20,x2RequiredYesNo
Vibro double-blades2d6Physical19-20,x2NoYesNo
LightSaberDamage: Critical ThreatUseable with Dex2 Hands RequiredLight
Double-Bladed Lightsaber2d8Energy20-20,x3YesYesNo
Lightsaber1d12Energy19-20,x2YesNoNo
Short Lightsaber1d8Energy18-20,x2YesNoYes

One Handed Ranged

Blaster pistolDamageRangeCritical ThreatLight
Blaster pistolsEnergy, 1d860 Feet19-20,x3No
Heavy blastersEnergy, 2d680 Feet20-20,x2No
Hold out blastersEnergy, 1d640 Feet18-20,x2Yes
Ion blastersIon, 1d8+560 Feet20-20,x3Yes
Disruptor pistolsUnstoppable, 1d420 Feet18-20,x2No
Sonic pistolsSonic, 1d6+1060 Feet19-20,x2Yes

2 Handed Ranged Weapons

Blaster rifleDamageRangeCritical Threat
Ion riflesIon, 2d8+560 Feet20-20,x3
Blaster carbinesEnergy 2d680 Feet20-20,x2
Disruptor riflesUnstoppable, 1d840 Feet20-20,x2
Sonic riflesSonic, 1d6+1060 Feet20-20,x2
Repeating blastersEnergy 4d450 Feet20-20,x2
Heavy repeating blastersEnergy 2d830 Feet20-20,x2
Blaster riflesEnergy 2d6120 Feet19-20,x2
Rail GunFull Round Action, 2d10 physical200 Feet18-20,x2

Ion: Only does damage against shield and robotics

Unstoppable: Ignores armor, Ignores Damage Reduction, Ignores Shields

Sonic: Only Deals Damage to Organics