| Melee weapon | Damage: | Critical Threat | Useable with Dex | 2 Hands Required | Light |
| Stun batons | 1d6 Energy | 18-20,x2 | Yes | No | Yes |
| Short swords | 1d6Physical | 18-20,x2 | Yes | No | Yes |
| Vibroblades | 1d10Physical | 19-20,x2 | No | No | Yes |
| Long swords | 1d8Physical | 19-20,x3 | Yes | No | No |
| Gamorrean battleaxes | 1d12Physical | 19-20,x3 | No | Yes | No |
| Vibroswords | 1d12Physical | 19-20,x2 | No | No | No |
| Quarterstaffs | 2d6Physical | 19-20,x2 | Yes | Yes | No |
| Force pikes | 2d6Energy | 20-20,x2 | No | Yes | No |
| Double-Bladed Sword | 2d8Physical | 20-20,x2 | Required | Yes | No |
| Vibro double-blades | 2d6Physical | 19-20,x2 | No | Yes | No |
| LightSaber | Damage: | Critical Threat | Useable with Dex | 2 Hands Required | Light |
| Double-Bladed Lightsaber | 2d8Energy | 20-20,x3 | Yes | Yes | No |
| Lightsaber | 1d12Energy | 19-20,x2 | Yes | No | No |
| Short Lightsaber | 1d8Energy | 18-20,x2 | Yes | No | Yes |
One Handed Ranged
| Blaster pistol | Damage | Range | Critical Threat | Light |
| Blaster pistols | Energy, 1d8 | 60 Feet | 19-20,x3 | No |
| Heavy blasters | Energy, 2d6 | 80 Feet | 20-20,x2 | No |
| Hold out blasters | Energy, 1d6 | 40 Feet | 18-20,x2 | Yes |
| Ion blasters | Ion, 1d8+5 | 60 Feet | 20-20,x3 | Yes |
| Disruptor pistols | Unstoppable, 1d4 | 20 Feet | 18-20,x2 | No |
| Sonic pistols | Sonic, 1d6+10 | 60 Feet | 19-20,x2 | Yes |
2 Handed Ranged Weapons
| Blaster rifle | Damage | Range | Critical Threat |
| Ion rifles | Ion, 2d8+5 | 60 Feet | 20-20,x3 |
| Blaster carbines | Energy 2d6 | 80 Feet | 20-20,x2 |
| Disruptor rifles | Unstoppable, 1d8 | 40 Feet | 20-20,x2 |
| Sonic rifles | Sonic, 1d6+10 | 60 Feet | 20-20,x2 |
| Repeating blasters | Energy 4d4 | 50 Feet | 20-20,x2 |
| Heavy repeating blasters | Energy 2d8 | 30 Feet | 20-20,x2 |
| Blaster rifles | Energy 2d6 | 120 Feet | 19-20,x2 |
| Rail Gun | Full Round Action, 2d10 physical | 200 Feet | 18-20,x2 |
Ion: Only does damage against shield and robotics
Unstoppable: Ignores armor, Ignores Damage Reduction, Ignores Shields
Sonic: Only Deals Damage to Organics