Brawler

Damage dealer with melee attack specialty

LevelBase Attack BonusActions Per TurnSavesSpecial
ReflexFortitudeWill
112110HP Bonus
222220Flurry, Taunt
332331Shrug It Off
432341Battlefield Awareness
542451
652462Reactionary Defense
762572
862582Adaptive HP
972692Combat Feat
10836103Prestige Class: Bruiser or Vanguard
11937103
12937113
131037113Combat Feat
141138124
151238124
161238134
171339134Combat Feat
181439145
191539155Bonus Feat
2015310155
Hit Die: 2d4

Skills: 1 + int mod (x4 at first level)
Class Skills: Craft, Athletics, Acrobatics, Piloting, Animal Handling, Insight, Medicine, Perception, Survival, Intimidation, and Persuasion

Special

HP Bonus: Gain 10 Max HP.

Flurry: As long as you don’t take a movement action during your turn, you may double the amount of melee attacks you make each round with a weapon you are proficient with.

Taunt: Cha mod times per day, as a standard action, you may taunt a creature, causing them to attack you next turn. The target must be able to see or hear you.

Shrug it Off: Gain Damage Reduction based on your strength modifier.

Battlefield Awareness: The first critical miss you roll on an attack roll each turn is a 2 instead.

Reactionary Defense: Strength Mod times per day, you may use the fortify action as a free action.

Adaptive HP: Each time you hit an attack roll against an enemy, heal 1 HP.

Combat Feat: Gain a Bonus Combat Feat

Prestige Class: Bruiser or Vanguard

Choose one:

Bruiser: Gain Damage reduction +your level.

Each attack you Hit each round gives you +5 HP instead of +1.

Gain +25 HP.

Vanguard: Gain +5 AC

Each enemy attacking you gives you an additional +1 AC

Gain +1 to Fortitude

Bonus Feat: Gain a bonus feat.